This month the festival topic is game accessibility. Now I’ll bet most of you are thinking about accessibility for those with some sort of disability such as visual. I was thinking more along the lines of, how inviting is your game?
My point is, it’s one thing if a blind or visually impaired person can access the words presented to them, but what if what you present is just not inviting. Or, it’s inviting, but the material just isn’t accessible.
Then you have the matter of the game just not being inspiring; that too is part of the matter of accessibility. They can’t read it, or it just isn’t inviting. What do you do?
That comes down to a matter of just what interests your players. What encourages them to give your game a try? Do you provide any differences? Do you give them a variety of things to do? Or do you restrict what they can do because in your mind an RPG is supposed to be about a few limited things to do? Do you give in too easily when they prove reluctant to go out of their comfort zone?
How accessible will you let your game be?
Go outside the box, try the unusual. Let your players and yourself do different things, you could have fun.
For the players; hire the villain, get hired by the villain, be bodyguards to the goblin musicians as they tour the land (AD&D2e encounter). Ally with the kobolds and take on the dragon and her ”henchmen” (Dragon Mountain). Be bold, be daring, let your players access your adventures in different ways.
Accessibility isn’t just about being able to access the available information, let yourself be different and let your players follow your lead.
Note: Some ass stole my laptop and I need to replace it. I have filed a report with the local police, but the odds of getting my old machine back are none to good. I can get a new laptop for a low price, but that means donations from you. Have you any funds to spare go ahead and click on the button below. Yes, PayPal will take a stipend, but at least I should get something. Keep me productive, keep me blogging and working on Mythus. I thank you for your time.