I’ve started taking B12 and that seems to have improved my energy, now I have motivation to do stuff. In other news I m now working on the Dangerous Journeys SRD, but that’s going to take a while to get done. Now I get to fiddle with a plug in, after which I have another post to write.
The First Thing
I’ve been going over the definitions online of the word “encounter” and it has struck me just how hostile the writers of most online definitions see things. I suspect that what we’re seeing is the result of how some people see encounters based on playing something like Dungeons and Dragons. When I was your age in the case of some of you, an encounter was just a meeting, expected or unexpected,between two parties. The encounter could be violent, it could be peaceful. It could be hostile, it could be friendly. It could involve fighting, or just talking. Hell, even a violent, hostile encounter could just involve talking, albeit conversation more in the form of yelling than calm gabbing.
So that’s how I’m going to handle encounters in Dangerous Journeys, but first I need to work out the mechanics. Just thought I’d give you fair warning. 🙂
There are those among us who insist that what we are involved in has to be a game, and as a game it has to be in some manner balanced I don’t that, not in either case.
What I see is that we are engaged in what is better known as a guide. A set of advice and instructions written to help us through a fictional reality. A make-believe world where we can be most anyone or anything we wish to be and interact with that which comes out of our imaginations.
But, unlike a game there are no goals, no victory conditions. The only thing you’re called upon is to participate, to take part. To engage with the world presented by the guide, and with the others playing in that world. In addition, you don’t need to win anything. You don’t even need to succeed in achieving your goal. The only thing you really need to do is to make a good honest attempt at succeeding, and to always remember that your failure in your immediate goal could lead to success in a greater one.
What this comes down to is, you don’t need balance. Assuming that play balance were even possible. We’re talking about a simulation of life, and life is about the most unbalanced activity that has ever been. You don’t need balance to participate in a role playing guide, all you really need is the desire.
So your foe is better than you in most all measures, that don’t mean shit. Find allies if you have to best him, or make him an ally if you really don’t. You’re dealing in life, not some damn morality play.
So take part, participate, play a role. And don’t let anybody tell you you can’t just because somebody’ll get upset. So your guide has something for you to do. Who said you have to do it? And for all you guides out there, bend dammit. It aint your story, it’s their adventure. And if you have to have total control you need a good talking to.
This is participatory entertainment, so participate dammit.
I now have a cpap, which means I no longer wake up every couple to hours to take a pea. In other words my kidneys are now getting the sleep they need. It’ll take awhile, but I am recovering.
But now I need to start taking my medication regularly. My thyroid and my heart need it, so I’ll have better energy and endurance. I also need to eat better, which means eating on regular basis.
And with more energy I’ll be writing more and so posting more. That’s it for this post, I’ll have more later.
In the bigfoot community there is a faction which holds that the bigfoot and yeti are hybrids of humans and unknown apes. I don’t agree with them and I’ll tell you why.
In biology there is a phenomenon where different animals evolve features alike. An example would be the wings of bats and pterodactyls. The two are separated by millions of years, which the latter disappearing long before the former made their first appearance, Yet the latter had what has often been referred to as “bat-like” wings.
But the term convergent evolution really only applies when the two organisms are all that closely related, where bigfoot and humans are concerned the better term is parallel evolution. In that the two animals are closely related and they both evolve similar traits.
However, it would appear that those traits we think of as arising in humans first appeared in the common ancestor of both, only to disappear when the genes for them stopped being expressed—as happens from time to time.
This is when a gene or family of genes is “expressed”. That is, whatever the gene codes for is actually produced. But sometimes the gene is not expressed, so the trait remains hidden. In the case of the bipedal apes; bigfoot, humans, and yeti; the genes for bipedalism are expressed, while in the case of the arboreal apes; bonobos, chimps, gorillas, and orangutans; the genes either don’t exist or are not expressed.
My thinking is that bipedalism first appeared in an ancestor of the three bipedal apes, but was then lost in the ancestor of humans at the very least. Later in the course of evolutionary development bipedalism reappeared and among humans underwent specializations that didn’t occur among bigfoot or yeti.
The face and nose seen in all three animals are things I’m not clear about. They may be other examples of things that first appeared in our common ancestor, but were later lost in our more immediate ancestors only to reappear again later.
But, you get right down to it there really is no need for bigfoot or yeti to be any sort of hybrid with humans. As far as I can see all three animals are examples of parallel evolution caused by development in similar environments. And please note that at least where bigfoot is concerned, they don’t have the “refinements” that give us our uniquely human stride. In short, they don’t exactly walk the way we do.
That’s my take on the matter.