Recently I've learned that Mark Rein-Hagen (Ars Magica and Vampire: The Masquerade) has a pair of new projects underway. The first is Lostlorn, a setting on a flat world much like the world of Greyhawk, and other being Fangknight, which is to be a guide to life and adventure on the world of Lostlorn, focusing on a specific area and aspect of that world. That gave me an idea.
The setting is Tales of the Wolf-Folk Sea, a project I started a long time ago and really need to get back to. Tales was roughed out using The World Builders Guide from the old TSR, and got it's name from a long and narrow sea once dominated by a race of lycanthropes known as the Wolf Folk. North of their now long abandoned cities are mountains, and north of those mountains are what is now known as the Unicorn Plains.
Redemption is an adventure guide set on the Unicorn Plains and focusing on life there with an emphasis on life among the Unicorn Orcs. The orcs being descended from refugees from another world, a world created by John Wick for Legend of the Five Rings. The guide is called Redemption because that is what the orcs are doing, trying to redeem themselves for the betrayal they made back on their old world.
You don't have to play a Unicorn Orc in Redemption, but keep in mind that should you do you will need to be aware at all times that the orcs are mindful of what their ancestors did and how their behavior currently has an impact on them and their neighbors.
The system I'm planning on using is Dangerous Journeys, with a few changes to account for the setting in general and in particular.