The Use of Magick
The Use of Magick
What is magick used for? A lot of things to be honest with you, but for our purposes the main use as far as I can see is to gain information. For mancy; as in necromancy, geomancy, astromancy (or astrology if you prefer) and others is important in life, for without knowing you really can't get anything done. Oh, you could try, but the odds of it working at are going to be very much against you.
Once you know what you're doing and how it could affect things, you can get done to actually doing things, assuming you can.
And that Would be?
Directing others, shaping things, bringing things into existence or removing them. But then you have to take into account just what you are using this magick for. Security at a money lender, or performing surgery at a hospital. Once you know which particular species of wyvern you're dealing with you can provide them with what he needs. And keep him safe from the brats who'd love to pester him with rocks and sticks.
Depending on the system you're using magick could be used for more than you may expect. In Mythus there is magick for food preparation. In systems such as Ars Magica or Pathfinder magick may do as much and very likely more.
Just keep in mind that regardless of the system you're using the setting your adventures take place in is a world. A world where people live and have adventures. And with magick available your players may well likely have tools they need to have an impact. Even if the only thing that magick can do is give the players some idea of what's most likely to happen, that is still an advantage.
And this needs a rewrite. Matter or fact, the series as a whole needs a rewrite because there are things I've forgotten to deal with. But still I can hope you get ideas and inspiration from this.