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Home→Categories Infinite Adventures→Dangerous Journeys→Mythus→Species

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Category Archives: Species

Posts on the species one could play in Mythus

Aerth’s Gnolls

Mythusmage Today Posted on August 31, 2017 by mythusmageAugust 31, 2017

I’m working on the Mythus Vocations—there are lots—when it occurs to me that the Mythus Gnolls need some explanation.

First thing; Gnolls are nuts. What you’d expect when Gnomes and Trolls interbreed? Now I’m well aware there is a sizable disparity in size, but keep in mind that the Skandian troll is a shape shifter and more than capable of changing his size. Need I mention that along with the shape shifting Trolls can also change their appearance? So you take a nice Gnomish maid, a rakish Trollish lad, and a pleasant spring day, and about 6 months later—a normal gnome gestation—you have a baby Gnoll.

Normally you wouldn’t really have that great a number of Gnolls, for girl Gnomes are crafty and quick to spot deceit, but the Gnolls of Ærth can breed, and they breed true. Though in later generations you do get those who are more Gnomish and Trollish, and more Trollish than Gnomish. But the most important thing to remember about Gnolls is, they’re nuts.

They are merrily nuts, gleefully nuts, outrageously nuts. But that don’t mean they’re stupid. When their thoughts are organized they are among the wiliest folks around. And even when their thoughts are scattered they are still among the smartest folk around.

Gnolls love to amuse themselves, and they especially love to rile up Orcs, Dwarfs, and Humans. Since the Orcs see Gnollish antics with a sardonic eye, Gnolls don’t really bother them as much as they do Dwarfs and Humans, though they do look a challenge.

Most often Gnolls are Entertainers and Mountebanks. They do like to pretend to be of another Vocation, and those who can shape-change—not all but a few—will take on the appearance of another species and impersonate a particular individual. It is a rare Gnoll that does not have the Mimicry Quirk, and they studiously practice that. Assuming that you could say that Gnolls do anything studiously.

Gnolls are usually Gnome size, though some be larger, and a few smaller. And those who can shape change can often be found in a larger or smaller form. For the most part they appear to be a blend of Gnome and Troll, though those of a later generation than the first more often appear to be something that remind one of a Gnome and a Troll, but more a unique appearance of its own.

There’s more to be said about Gnolls, but that’s what I have at the moment. A tip of the hat to Lord Dunsany who created the creature somewhat over a century ago now.

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Posted in Humor, Mythus, Species | Tagged Gnolls | Leave a reply

The People of Mythus

Mythusmage Today Posted on August 11, 2017 by mythusmageAugust 11, 2017

What’s doing

I’ve decided to redoing the HP species, starting first with a list of those available in this edition of the RPG. We Start first with the Alfen.

  • Alfen
    • The Alfen are a small people, found for the most part on the Island of Brython—which we call Britain. They are slender, the average height is around 3′, and regardless of the situation they most often go bare footed. Being as their hair is light and fine other than the thatch on their hands they most often appear hairless. It is an old Alfen indeed who has anything like a mustache or beard.
    • They are excellent musicians, have high light voices, and are skilled dancers. Their hair and skin are light colored, and in strong sun they do readily burn. For this reason their magicks are very often aimed at protection from sunlight.
  • Drow
    • Back in his write up Dave Newton—the original Mythus co-author—presented them in a rather stereotypical fashion. It is true that the Drow do tend to be sneaky, underhanded, and treacherous, but they are hardly as obvious as Mr. Newton presented them.
    • The Drow of Ærth can rarely be trusted, but for the most part they are rather sly and subtle about it. They enjoy manipulating others, especially other Drow, though they are not above honest and fair dealing when that gives them better results.
    • Another thing to note about Ærth’s Drow is that other than the Afar Drow of the Horn of Afrika they are fair skinned and fair haired.  Their appelation of Black Elves comes from the darkness of their souls, not the darkness of their skin. Only the Afar Drow are black skinned, and that is thanks to where they live and has really nothing to do with their morals.
  • Dwarf
    • Sometimes mistaken for Gnomes—they hate that—dwarfs usually stand around 4’6″ and are heavy set and stocky. Excellent miners and craftsmen, they are known for their weapons and their armors, which other people pay a premium for. The Dwarfs of Ærth can handle iron, but those of Phæree can not. Thus those Dwarfs produce an armor of Heka Forged tin of the same nature as iron and steel.
    • Dwarfs are actually quite cheery, friendly to those they trust, and find such as Drow and Orc amusing. Canny bargainers they have little trouble pulling tricks on such as the Drow.
    • Though in legend there are gloomy and treacherous Dwarfs to be found.
  • Elf
    • Also know as Alf, Alfar, and other names, they rather strongly resent having Drow called dark elves. They are about the size of Drow, but they will take the time to pointedly inform the fool who compared them to Drow that that species is more closely related to the Trow, and like the Trow a species of Troll.
    • Thanks to Phæree—the Kami and not the realm—elves are my nature cheery and good hearted. Before going to dwell in Phæree—the realm, not the Kami—as many elves were gloomy as were cheerful. But the Kami decided she preferred that her elves be cheerful, while the gloomy ones would be made into a gloomy sort of beast.
  • Gnome
    • The Gnomes of Ærth are the smallest of those available for play as HPs. They also find being mistaken for Dwarfs amusing as well.
    • While they are excellent gardeners, they are even better at business and finance, both legit and illegit. Indeed, the most famous of Ærth’s Gnomes is the Gyges clan of Helvetica, of whom the Gnomes of Zurich have the greatest fame.
  • Goblin
    • ÆRth’s Goblins are a variable sort. they range in size from no greater than 6″ in height, to the 4′ tall Red Caps of Germania.
    • They are cruel, rude, nasty, and unseemly. They take delight in chaos, and are well known for their upsets.
    • For all that they can be friendly, and just to upset people even trust worthy.
  • Hobgoblin
    • Way back in the day there were nice goblins. In the proto-Germanic of the old Hob-goblins. When the Goblins migrated to Phæree—the realm—Phæree—the Kami—decided that they should be a species of their own.
    • Except for the Drow and the Goblin Hobgoblins get along well with people, and are often found working for them in various capacities. And with the exception of certain fools most of other people get along will with them.
    • Though keep in mind that the Hobgoblins do love tricks and strategems. Ill fortune often befalls the Human who won’t keep is home or work place straightened up.
  • Orc
    • On Ærth they were originally elves. But in Phæree Phæree decided they should be a people in their own right. So the gloomy minded Elves became what we now call Orcs.
    • The name “orc” comes from the proto-Germanic “jrk”, which was pronounced “jerk”—only without the “e”. In the later Saxon the word became “Yrch”, from which we get the modern “orc”
    • Orcs are well known for their somber nature, possessing a gloomy disposition. For all that they do have a rather dark sense of humor and do enjoy a good joke. They have also been mistaken for Elves, since some people have trouble noticing dark and somber clothing. Even so Ærth’s Orcs do often wear a bit of bright color to go along with their dark garb, and among them a simple bright white or yellow flower can be seen adorning a lapel or a white or silver arm band on the upper right or left arm.
    • Like the Elves Orcs are fastidious and never go about unkempt. Indeed, among the Hobgoblins Orcs have a well earned reputation for being tidy.

For the moment those are the species I’m thinking of writing up for Mythus. I may add such as Trows, Trolls, and Ogres to the list, but they’ll likely come later. Keep in mind that such as fairies, pixies, and giants really do not fit in the scale Mythus functions at, though a giant or pixie scaled RPG is always possible using the Dangerous Journeys system.

Your opinions are welcome, though I must ask that you be nice. I’ll assume that you understand what “be nice” means.

More coming, you can use the button below to donate.

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Posted in Mythus, Species | Tagged HPs, Peoples | Leave a reply

The Gnomes

Mythusmage Today Posted on August 10, 2017 by mythusmageAugust 10, 2017
This entry is part 5 of 5 in the series Species

The Gnome

Size: 0.2 to 0.3

SEC: 5-7

Mental: x 1.4

Physical: x3 then adjust for size

Spiritual: x1.6

Skills: Any involving finance, business, and economy +2 to DR. Any involving such as gardening. herbalism, mental criminal activities, perception—both kinds, and acrobatics +1 to DR.

Races:

  • 01-03: Appalachian
  • 04-13: Brythic
  • 14-18: Caledonian
  • 19-48: French
  • 49-68: German
  • 69: Magurian
  • 70-75: Nihonjin
  • 76-100: Shamash

Of all the species available for HPs at this time the Gnomes are the smallest of them. They are also a lot stronger and agile than they look, and quite capable.

In addition they also hate those ludicrous pointed red caps so damn many cheap pictures saddle them with, much preferring proper headgear to go with their business suits.

By and large the Gnomes of Ærth are business men and financiers. Even more to the point, Gnomish women make Mountebanks keep a sharp eye on their wallets and other possessions.

A Gnome doesn’t seek revenge for being wronged, he hires people to do that work, and they pay well.

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Posted in Mythus, Species | Tagged Wee Folk | 2 Replies
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