I’m currently still working on Quirks, and I’m thinking of seeing if I can simplify matters. At present I have some 180—or so—Physical Quirks to go through, and I’m going to see about making the process simpler and easier for me. If anything I have the feeling that the Spiritual Quirks are going to be even harder.
So patience is all I can ask for.
And that you remember that getting on line costs money, so spare what you can.
Changes are coming. First I’m going back to the Weaver Extreme theme because first it handles matters better than most any other WP theme, and second because the theme’s author actually explains things—you just need to read it. Though maybe I first need to do some practicing with WX on my demonstration site.
In Mythus news I am making progress. At the moment the Physical Quirks sub-section of the Quirks section of the Persona chapter just needs to be alphabetized. Then comes the Spiritual Quirks sub-section, then it all gets consolidated into one section which will be posted up here.
I’m also thinking of adding fonts here to give me more choices. Though I do need to know one thing; do you know a simple way of finding the font files on Windows10? Something like, “You’ll find them here.” Remember that you’re dealing with a civilian in cybernetics
And remember, the first sign of a mature technology is streamlining.
Currently I am working on the Quirks for Mythus. Thanks to a fellow who went by ShawnRPG on G+ I have something like 36 pages of them. My present task is to divide them into the Traits that apply to them by my thinking, and well as the social situation. Then comes the task of aphabetizing them. That is fun—said he sarcastically.
My decision to assign them to certain Traits makes sense to me, it’s a matter of how I see them. I put the “Hunter” Quirk under the Spiritual Trait because I see it as a matter of understanding and having a special connection to the world. An HP with “Hunter” I see as someone with a sort of instinct for hunting and all that is involved in it. The same with “Marksman” for there I see a person who has a sort of “feel” for missile weapons and their use.
Then you have the social Quirks, where having one is more a matter of being born in the right situation. Your HP has extra Special Connections because of the life he lived before the adventures started making his life hard, and he has parents who had interesting lifes of their own.
For your ponderment I have
Chronolocation (Mental) Always knows what time it is.
Useful when the player needs to know exactly when an event is scheduled to end.
But don’t expect the section on Quirks in the Persona chapter to be on line for awhile, 10,521 words of material is not composed in a day.
The good news is, Hawk Host has decided I can send in payment by Sept. 3rd. Since they’re being so nice, I’ll be nice and pay when I have the money. And I’m going to recommend their services, which you can access via the link at the top of the left sidebar.
In other good news, I’ve discovered a manuscript I’d thought lost. Well, a file on HP creation with a ton of information I’ll be adding to the documents on this site. I still have more to do, but it does mean I’ll be adding megabytes more of information for your entertainment and instruction. Given that there is some 65 pages of information to go through, this shan’t be quick or easy.
However, I could still use a donation or two, for my use of Microsoft Office is possible thanks to a subscription, and that’s something like $7 a month. Though I may switch to Libre Office if I have to.
This time around I will keep all donations with PayPal, that way you can be assured that your gift does go to me.