At Base

This entry is part 1 of 3 in the series Existence

Since the previous version has up and disappeared I’m doing the post again.

What it comes down to is that in our existence existence has two dimensions, existence and duration. Or as you most likely know them, space and time. With space having the appearance of three dimensions; height, width, and depth.

The thing to note about space is that it can neither be created or destroyed, just changed from one state into another. The two states of space are compressed and uncompressed, and at the present moment space in partially compressed and partially uncompressed. There’s more to be said about this, but that can come later.

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Down at the Base

This entry is part 2 of 3 in the series Existence

Yes, this is an experiment.

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Introduction

What you see above is a representation, a schematic if you will, of our universe.  For that is what our universe is, a ball. A sphere if you prefer, though it would appear to be a sphere some 80 billion light years in diameter the last I heard.

 

But at the Base

It would appear that we are talking something quite a bit smaller. For I’m thinking that our existence has two minimums. Minimum dimensions that is, and those are distance and duration.

Dimensions

Those dimensions are, making a guess here, one billionth of a meter and one billionth of a second. You get right down to it, nothing can be shorter in our existence. Well not physically. Mathematically is another matter, but that’s in the abstract. 

Now this is important for what is coming, for in the next part we’re going to be taking a look at the smallest that can be in our universe.

 

 

 

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We’re Doing What?

This entry is part 3 of 3 in the series Existence

Introduction

Lately I’ve run into people who keep insisting that when we play in an RPG we have to be telling a story. In case you hadn’t heard, I disagree.

Their Rationale

As far as I can tell in their way of thinking the fact events in play are imaginary—that is, fictional—it means that it has to be story. That is not how I understand story. How do I understand story?

As I understand it, a story is an account of events that have occurred. A narration is an accounting of those events. Whether those events are real or imaginary is irrelevant, what matters is that they have occurred. When they are occurring you don’t have a story, you have events.

And it doesn’t matter if they are real events or make believe, they are happening in one sense or another.

The Society

In the Society for Creative Anachronism—SCA—the members get together on occasion to pretend to be living in the Middle Ages as they should’ve been. They’re really not, they just pretend they are. And in that the events are happening at that moment, they’re not telling stories. For all that the lives are imaginary, they are still living lives.

RPGs?

And what are you doing in an RPG—Role Playing Game? You are living a life. For all that it is an imaginary life in an imaginary world, it is still a life.

Think of it as a sort of virtual reality. In all reality it has no reality, just the appearance of reality. You want to get right down to it, it’s a fraud. But it’s close enough to being real that we can pretend that it is. We can treat it as real, and in our treatment handle it as if we were actually living the life we pretend we are.

Closing Thoughts

I may have more to say on this, but first I have to think some more.

 

 

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